-->
元宇宙(Metaverse)是利用科技手段进行链接与创造的,与现实世界映射与交互的虚拟世界,具备新型社会体系的数字生活空间。2021年,被认为是元宇宙元年。基于区块链和人工智能技术,元宇宙将进一步实现时空拓展性与经济增值性,成为下一代互联网应用和社会形态。在元宇宙里,我们力求实现在社交系统、生产系统、经济系统上虚实共生,每个用户可以进行世界编辑、内容生产和数字资产自所有。
The Metaverse is a virtual or digital space that maps and intertwines with the real world, a digital living space with a new ecosystem. Based on blockchain and artificial intelligence technology, Metaverse will further realize space-time expansion and economic value-added, and become the next generation of Internet applications and social forms. In the metaverse, we strive to realize the symbiosis of the virtual and the real in the social system, production system, and economic system, and each user can edit the world, produce content, and own digital assets.
在内容创作层面,随着技术发展,在虚拟世界里,越来越多设计可能性可以被探讨。我们已经正在建立元宇宙里面各种场景,不仅仅在于寻找体验,也在于探索与真实世界交互映射可能性,将实体空间虚拟呈现同时也将虚拟空间实体功能化。现如今网络速度或者服务器运算速度似乎已经逐步取代重力因素而成为制约元宇宙内容设计重要条件(当然,技术问题已经被逐步解决),因为互动即时性更强影响着体验真实感。
For the artists and creators, with the development of technology, more design possibilities can be explored in the virtual world. We are already building various scenarios in the metaverse, not only to find experiences but also to explore the possibility of intertwining with the real world, to virtualize the physical space, and functionalize the virtual space.
在现实生活中,随着生产发展,定制化程度不断提高,我们每个人都越来越接近一个机会去发现真正属于自己的东西。与此同时,我们的生产生活也相应发生着变化,沟通变得更加便捷,我们有更多的方式用更多不同的媒介表达自己,我们也受到更多信息或者可能性的影响,面临着更多选择。在元宇宙里,我们每个人都将可以拥有一个平行世界,构建属于自己的上海,属于自己的东京,属于自己的巴黎。在元宇宙里,如果设计主权被进一步交给个人,千人千面,千面千城,我们将如何定义自己的城市,我们又将如何在这座城市里探寻自己。我将会遇见什么样的朋友,我们将如何一起分享快乐。我们将如何创造,我们将怎样消费。我们是否丢弃,我们如何保存。我们将怎样宣泄情感,我们要如何寄托期望。
As production develops and customization continues to improve, each of us is getting closer to an opportunity to discover what truly belongs to us. At the same time, our lives have also changed accordingly. Communication has become more convenient. We have different ways to express ourselves through various media. We are also influenced by more information and face more choices. In the metaverse, each of us will be able to have a parallel world, build our own Shanghai, our own Tokyo, and our own Paris. In the metaverse, if design sovereignty is further handed over to individuals, thousands of people, thousands of faces and thousands of cities, how will we define our city, and how will we explore ourselves in this city? What kind of friends will I meet and how will we share the joy together? How will we create and how will we consume? Do we discard and how do we save? How will we vent our emotions, and how will we place our expectations?
元宇宙似乎给我们带来了一个理想的契机,在这里,我们可以开始虚拟现实,我们甚至可以开始将探索建构在虚拟之上。当一切设想即将可以成为一种真实体验,我们也需要不断追问,到底真实来自于哪里。
The Metaverse seems to offer us an ideal opportunity where we can start simulating reality, and we can even start to explore on top of the virtual. When all assumptions are about to become a real experience, we also need to keep asking,:“where does the truth come from?”
发起单位:英国皇家建筑师学会RIBA、世界建筑科技创新大会WATIC
主办单位:RIBA&REMAC TY设计科技智库
承办单位:锐建协商务信息咨询(上海)有限公司
协办单位:广东天元建筑设计有限公司(睿住天元)
联合单位:Alibaba Design空间设计中心、芒果智娱、亿欧EqualOcean、BSI英国标准协会、设计深圳、上海平行宇宙网络科技有限公司、ShanghaiBIM、普钛智库,更多单位持续邀请中...
企业及政府支持:上海临港经济发展(集团)有限公司、海口江东新区管理局、成都天府新区公园城市投资发展有限公司,更多单位持续邀请中...
院校支持:UCL,AA School,西交利物浦大学,宁波诺丁汉大学,清华大学,东南大学,同济大学,哈尔滨工业大学,华南理工大学,湖南大学,西安建筑科技大学,重庆大学,上海交通大学,深圳大学,更多院校持续邀请中...
媒体支持:元宇宙头条网、加密之家、元宇宙云课堂、 ARCHINA建筑中国、ArchDaily、地建师、建筑档案、环球建筑、造么、等多家知名专业媒体联名发布,更多媒体持续邀请中...
Founder: RIBA, World Architecture Technology Innovation Conference
Organizer: RIBA&REMAC TY (Guangzhou)Cityroom & Design Thinktank
Organizer: RIBA Business Information Consulting (Shanghai) Co., Ltd.
Co-organizer: REMAC TY
Co- Creative: Alibaba Design, Shanghai Mangoo Intelligent Joy Tech.co.ltd, EqualOcean, BSI, Design Shenzhen, Shanghai Parallel Universe Network Technology Co., Ltd., ShanghaiBIM, Puti Think Tank, and more units continue to invite...
Enterprise and Government Support:Shanghai Lingang Economic Development (Group) Co., Ltd., Haikou Jiangdong New Area Administration, Chengdu Tianfu New Area Park City Investment Development Co.ltd, and more units continue to invite...
Supporting School: UCL, AA School, Xi'an Jiaotong-Liverpool University, University of Nottingham Ningbo, Tsinghua University, Southeast University, Tongji University, Harbin Institute of Technology, South China University of Technology, Hunan University, Xi'an University of Architecture and Technology, Chongqing University, Shanghai Jiaotong University, Shenzhen University, and more schools continue to invite...
Cooperative Media: Meta-First, METAHOME, Metaverse Cloud Classroom, AR China, ArchDaily, DJSER, ARCH-ive, Archiglobal, ZaomeDesign, and many other well-known professional media jointly released, more media Continu to invite...
2022 RIBA 100位元宇宙创作者:
获奖证书、作品展览及论坛推广
2022 RIBA 100 Young Creator in Metaverse: Certificate of Award, Exhibition of Works, and Promotion Opportunities
“2022 RIBA 十大元宇宙城市作品”:
获奖奖杯、作品展览及论坛推广、视频推广、NFT合作推荐
2022 RIBA 10 Best City in Metaverse: Trophies, works exhibition and forum promotion, video promotion, NFT cooperation recommendation
本次竞赛项目由RIBA-锐建协商务信息咨询(上海)有限公司发起及支持,RIBA&REMAC TY设计科技智库发布,力求为每一个现实城市在元宇宙开拓新空间,探索这座城市在数字世界文化延展可能性,更进一步起到从现实与虚拟两个维度宣传“我的城市”的效果,在此向全球艺术家和设计师征集未来城市以及城市文化生活相关概念设计方案,设计本身将必须从意欲表达的城市文化与内涵出发。颂赞我们所热爱的城市,同时放眼未来,体现当代年轻设计师的前瞻性及创造力,并通过线上线下多维宣传,提升在大设计产业链人群中的关注度。
Led by REMAC TY and supported by RIBA via RIBA Business Information Consulting (Shanghai) Co., Ltd. this festival is committed to open up a new space for every existing city in the metaverse, exploring the possibility of cultural extension in the digital world, and further promoting "My City" from both reality and virtuality. This project solicits conceptual design proposals related to future cities and urban cultural life from artists and designers around the world. Praise the city we love, and at the same time look to the future, reflect the forward-looking and creativity of contemporary young designers, and increase the attention of the crowd in the large design industry chain through online and offline publicity.
此次元宇宙设计竞赛,将被分为三个主题版块,包括:
The ideas festival will feature three themes, including:
城市身份:在元宇宙,为现实城市创作一个身份标识,可以是某一个具体场所,如纪念碑、公园或者广场,也可以是某一类视觉元素,具有纪念性、象征性意义,甚至可以是某一系列物件或者服饰或者角色设定,在身份定义的同时,为居民提供精神寄托,寻求认同与归属,所有设计必须与城市场景结合。也可以基于空间结构或者体验方式,设计构思一整座城市。
The ID: In the metaverse, create an identity for an existing city, which can be a specific place, such as a monument, park, or square, or a certain type of visual element, which has commemorative and symbolic meanings. It can even be a series of objects or clothing or character settings. In order to bring higher recognizability to the city and provide spiritual sustenance for residents to seek identity and belonging, all designs must be integrated with the urban scene. It is also possible to design and conceive an entire city based on the spatial topology or the way of experience.
公社:在元宇宙里,探寻创造价值和分享价值的方式,前提是基于现有一座城市文化生活表达,体现“我”在这座城市里面,如何创造和探索价值,如何分享价值。作品可以是一栋建筑,比如综合生产空间,研究虚拟创作模式,可以是一座商场或者展馆,研究虚拟分享模式。
Commune: In the metaverse, propose ways to create and share value. The premise is to express how to create and explore value and how to share value based on the existing cultural life of a city. The work can be an industrial building, such as a comprehensive production facility, which can be used to study the virtual creation mode, or a shopping mall or exhibition hall, which can study the virtual sharing mode.
我的生活:在元宇宙里,“我”将以什么方式存在,“我”的个人身份可以发生什么改变,当然,这一切的探讨,也需要基于“我”在现在这座城市里面实际存在状态相关联。作品可以是角色设计(角色设计必须与城市场景结合呈现),也可以是住宅,用于表达“我”的生活方式。
My life: How will I exist in the metaverse and how can my personal identity change? All of these discussions also need to be based on my actual state of existence in the current city. The work can be character design (character design must be presented in conjunction with urban scenes), or residential, to express my life style.
参赛者从任意现实城市出发,其最终设计结果为突出该现实城市内在特点和挖掘城市人文内涵为基准,并在超真实境域进行延展。作品不可以完全脱离对现实城市现有内在文化表达,但是延展程度可以由设计师决定,进行充分发挥,可以在数字虚拟世界里,充分销解现实物理条件限制。
Participants start from any existing city, and the final design result should be based on highlighting the inherent characteristics of the real city and excavating the humanistic connotation of the city, and extend it in a hyper-real environment. The works cannot be completely separated from the existing intrinsic cultural expression of the real city, but the degree of extension can be determined by the designer. For example, the designer can reduce the restrictions of real physical conditions in the digital virtual world.
1.充分挖掘现实城市文化内涵并进一步在超真实领域进行充分发挥,构建鲜明城市特色,城市标识,城市内涵,场所精神,城市美学,是本次设计的基本原则;
.The basic principle of this ideas festival is to fully excavate the cultural connotation of the existing city and give full play to it in the field of virtual reality, so as to construct distinct urban characteristics, urban identity, urban connotation, place spirit, and urban aesthetics;
2.在数字虚拟世界里,充分利用数字技术,结合内在人文基底,探索人与人、人与城市之间的社会关系是本次设计的主要目的;
. The main purpose of this ideas festival is to explore the social relationship between people, residents and cities in the virtual world, making full use of digital technology and combining the inherent humanistic foundation;
3.在数字虚拟世界里,充分延展去物质化内涵,探索人与自然、城市与自然之间的关系是本次设计的概念延续
.The concept extension of this ideas festival is to fully explore the connotation of dematerialization and the relationship between man and nature, city and nature in the digital virtual world
4.突出元宇宙我的未来城市主题
设计方法不限,探索从应用场景到具体物品实现等各种方面,物品实现或者角色设计需要与城市主题场景结合
.Highlight the theme of My Future City in Metaverse
There are no restrictions on design methods in this ideas festival. Designers can explore various aspects from application scenarios to specific item realization. Item realization or character design needs to be combined with urban theme scenes.
Studio Linfors (Clouds Architecture Office), Cloud Skippers, 2009. ©Studio Lindfors.
Ridley Scott, Blade Runner, 1982. © Warner Bros 2014.
Heinz Schulz-Neudamm, (1898-1969): Metropolis, 1926. New York, Museum of Modern Art (MoMA). Lithograph, printed in colour, 83 X 36 1/2’ (210.8 x 92.7cm.). Gift of Universum Film.
Otomo, Katsuhiro, Akira – Destruction of Neo-Tokyo, 1982-1990, AKIRA ⓒ Katsuhiro Otomo / MASH • ROOM / Kodansha .Ltd.
Oscar Newman, Nuke Proof Manhattan, Esquire Magazine, December 1969. © Courtesy of Kopper Newman.
Kenneth Garland, David Jefferis, Future Cities, Usborne Books, 1979. Reproduced from Future Cities by permission of Usborne Publishing, 83-85 Saffron Hill,London EC1N 8RT, UK. www.usborne.com. Copyright © 1979 Usborne Publishing Ltd.
ONYX, ‘Parasec City’, Signature Michaël B. Hinge, 1968-1970, Sérigraphie surpapier, 73.5 x 58.5 cm, Photographie : François Lauginie, Collection FRAC Centre, Orléans.
Shimizu Corporation, Green Float, 2004. © Image Courtesy of Shimizu Corporation, 2014.
Claire Rickert, Drop City, Photograph, 1965. Courtesy, Claire Rickert.
Arthur Quarmby, ‘Corn on the Cob’, 1962, Tirage sur papier, 42 x 71 cm, Photographie: François Lauginie, Collection FRAC Centre, Orléans.
Friedman, Yona (b. 1923): Spatial City, project, Aerial perspective, 1958.New York, Museum of Modern Art (MoMA). Ink on tracing paper, 8 3/8 x 10 3/4’ (21.3 x 27.3cm). Gift of the Howard Gillman Foundation.
Haus-Rucker-Co (Austria, established 1967-1992): Palmtree Island (Oasis) Project, New York, New York. Perspective, 1971. New York, Museum of Modern Art (MoMA). Cut-and-pasted printed paper with gouache and graphite and cutand- pasted painted paper on silver gelatin photograph on board, 19 3/4 x 29 5/8” (50.2x 75.2 cm).Wendy Evans Joseph Purchase Fund.
Zaha Hadid Architects, One North Masterplan, Singapore, 2001-2021. Courtesy of Zaha Hadid Architects.
Environment Agency, Geomatics Group, Olympic Park, Point Cloud Data, October 2013. © Environment Agency copyright 2014. All rights reserved.
CRAB Studio (Peter Cook, Gavin Robotham, Lorene Faure), Soak City, East London, 2004.
Plasmastudio & Groundlab, Flowering Gardens, Longgang City, Shenzhen, China 2011. © Plasmastudio & Groundlab.
Matsys: Andrew Kudless (Design), Nenad Katic (Visualization), Tan Nguyen, Pia-Jacqlyn Malinis, Jafe Meltesen-Lee, Benjamin Barragan (Model), Sietch, Nervada, 2009.
R&Sie(n): François Roche, Stéphanie Lavaux, Jean Navarro & Benoît Durandin, I’ve Heard About It, 2005.
必须提交文件:
Must Include:
提交文件包括方案说明图版和方案呈现源文件,说明图版要求如下:
所有参赛者必须将方案整体呈现于不少于 1 张 A2纵向图版上(上限3张),150DPI,标注可读(页边距10mm),包含:
-简短说明文字:不超过1200字
-创作内容图片
-报名编号:位于图纸右上角,字体Arial,字号20
方案呈现源文件(根据作品形式选择):
1. MP4格式动画,自洽循环文件(第一帧与最后一帧重合),时常不超过半分钟,1:1画幅,分辨率不小于1500x1500/2K;
2. GIF源文件;
3. JPEG格式图片文件,尺寸不小于3000x3000像素。
The submission must includes the schematic description board and the presentation file, and the requirements for the description board are as follows:
All contestants must present the scheme as a whole on A2 vertical layout (up to 3 boards), 150DPI, marked readable (margin 10mm), including:
-description text: less than 1200 words
-design description drawings and renders
-Registration number: located in the upper right corner of the drawing, font Arial, font size 20
The presentation file (format selected according to the work):
1. MP4, animation loop file (the first frame coincides with the last frame), less than half a minute, 1:1 frame, resolution should be 1500x1500/2K at least
2. GIF file
3. JPEG format picture file, larger than 3000x3000 pixel.
选择提交文件:
Optional Files:
参赛者可以根据创作表达需要,提交以下(不限于)文件:
-说明动画(按具体作品需要):MP4格式,1080分辨率,3到5分钟
-模型源文件(FBX或者OBJ格式)
参赛方案自行命名,命名尽量简洁,请按照“报名号-方案名称”格式命名文件;
作品提交语言:中英双语或英语;
所有图纸和文字说明在线提交时,需将作品放置在主办方提供边框内;
封面:作品需上传封面,封面为作品的主视觉,尺寸为1045*654,72dpi,2MB以内.
所有图纸和文字说明中,请勿透露参赛者身份信息(如姓名、学校/机构名称等),如有违反,将取消参赛资格。
所有获奖作品,将需要提交源文件以便于策展宣传需要。
Contestants may submit the following (not limited to) documents according to their needs:
-descriptinal animation: MP4 format, 1080p, within 3 to 5 minutes, less than 50mb
-Model file (FBX or OBJ format, including texture file),
Please name the files as concisely as possible and name the files according to the format of "Application No.-Program Name".
Language of submission: Chinese and English, or English only.
All drawings and text descriptions must be placed within the border provided by the organizer when submitting online.
Cover: The cover must be uploaded as the main visual of the work, with a size of 1045*654, 72dpi, within 2MB.
In all drawings and text descriptions, please do not disclose the participant's identity information (such as name, school/organization name, etc.), and any violation will result in disqualification.
All winning entries will be required to submit source files for curatorial promotion purposes.
参赛者要求
Participants
1.本次大赛致力于扶持年轻设计师,参赛者可以是个人或者团队;
2. 任何设计、艺术相关学科背景的从业人员、学生、爱好者均可参加,包括但不限于,产品设计、插画、服装设计、音乐、交互、建筑、公共艺术、室内、景观等专业设计师以及设计爱好者;
3.每个作品最多能提交一个竞赛类别,提交其他类别需要重新创作作品;
4.团队成员须在报名表中标明,团队成员变动需与主办方联系进行邮件声明。
1. This ideas festival is dedicated to supporting young designers. Participants can be individuals or teams;
2. Practitioners, students and enthusiasts with any design or art-related discipline background can participate, including but not limited to professional designers such as product design, illustration, fashion design, music, interaction, architecture, public art, interior, landscape, etc. and design lovers;
3. Each work can be submitted to one category at most, other categories need to be re-created;
4. Team members must be indicated in the registration form. Changes in team members must be reported to the organizer by email.
时间表
Schedule
竞赛发布 7月12日
竞赛报名表及作品提交 7月12日- 8月30日
竞赛评审 9月1日
竞赛结果发布 9月5日
颁奖及相关活动 另行通知
Publish: July 12
Submission’s deadline: August 30th
Results published September 5
Awards and related activities to be announced later
提交报名表及作品,发送至竞赛指定邮箱
design content should be submitted with the registration form, and email to the address below:
Umi.lyu@riba.org
RIBAInternational@riba.org
作品请以网盘链接形式上传,以确保含包括报名表在内邮件不超过20MB.
In order to ensure that the email including the registration form does not exceed 20MB, please upload your works to the cloud drive and append the link to the submission email.
报名表下载链接
REGISTRATION CONFIRMATION LETTER Download link:
Baidu:https://pan.baidu.com/s/1J99o1bIBQ6B_klCCOgaD2Q?pwd=io5r
password: io5r
Dropbox:https://www.dropbox.com/scl/fi/up1owfmswdhvi8m4jrzct/MY-FUTURE-CITY-RIBA-_.docx?dl=0&rlkey=84yilpvonkqi1or3z6hk4hhpv
总策划:Umi
命题编辑:Yunyu
主视觉设计:Yunyu
AI人物设计:Sarah
文字及沟通:Shanshan
设计及发布:Drew
关于RIBA
拥有188年历史的英国皇家建筑师学会,于1834年作为英国建筑师学会成立,1837年英国建筑师学会被授予皇家金奖,1848年英国建筑师学会被维多利亚女王授予皇家称谓,至今在世界范围150个国家拥有超过55000位优质会员及建筑社群。RIBA始终坚守推动世界建筑行业发展的使命,2020年1月RIBA在中国注册WFOE,并全面开展工作,助力中国建筑行业和建筑从业者的国际化、高水平发展,于世界舞台颂赞中国建筑家及优秀建筑。
关于WATIC
备受全球建筑业关注的2022 WATIC世界建筑科技创新大会将于2022年11月16日至18日在中国海口举办,WATIC大会是世界建筑科技创新集结地,聚集建筑科技领域的从业者、意见领袖、媒体、学者、投资人,以及关注该领域发展的跨界人士,主要聚焦于数字化技术、人工智能、智能建造以及技术创新在建筑行业的应用,加快传统建筑行业相关从业者的发展,势必要以数字化理念、科技赋能为引领,把握新一轮科技革命和产业变革带来的历史性机遇,进而抢占新经济发展的主动权。
评论